Tuesday, October 27, 2020

FMod - Minor audio bug fixes

Tonight I got some Abiathar audio improvements packaged into a beta release for the person who requested them. Along the way I found a couple minor other bugs. Previously the music mapping patches would be generated if audio files were linked regardless of whether Song Mappings had been used, leading to a zero-length song list being patched. Audio export apparently (probably as of v2.11.2) wrote zero-byte IMF files for empty chunks in the IMF range. This is fixed now so that empty chunks are always properly skipped.

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