Today I continued working on Abiathar Live Studio, the Abiathar extension that will serve as the desktop client for Keen Modding Live development of Galaxy and Dreams levels. When preparing the development environment for a new level, it now also downloads and unpacks the full episode package, staging it in the testing directory. I have it do this eagerly (at level creation) so that all necessary data is stored locally in case users want to test their levels when they don't have Internet access.
Speaking of testing levels, it now automatically detects the DOSBox installation so that zero configuration is needed in most cases. The user can select a difficulty under the Test menu; DOSBox immediately launches into the level. Under the hood, Abiathar Live Studio saves the project, copies the level files to the testing zone, writes the DIFFICU.LTY file, and starts DOSBox.
The list of which files are level files is stored in the project file in case the Internet goes out and the episode metadata becomes unavailable. Extra configuration options are stored in the project file through Abiathar's configuration section registration API: when the level project is created, Abiathar Live Studio injects the new configuration section, then gives Abiathar a config template object when the project file is opened later.
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