So, what's next? I don't really know. I've been fantasizing about cooperative editing, Google Drive style, and v1.4 added infrastructure that could be used to make that a real thing (I couldn't help it). The Keen community is small enough that such a feature probably wouldn't get too much use, and it probably a waste of my time. People would be amazed, and it might get used once or twice after the release, but the *.aslev (single level file) system is fine for putting together group projects.
Then there's expansion to other similar games. Bio Menace is one that still has a little bit of interest, but its file format is difficult to get back onto disk correctly. I can load the TED5 not-so-temporary file, stripping out the parts that don't matter for level editing, but saving it and putting all that junk back in the right place would be difficult. I could go all-out and make it compatible with everything TED5 can do, but that would require so much reworking of a lot of the concepts. Abiathar would lose its power as an adapted-to-Keen superpowered, focused program.
Finally, there's expansion to Vorticon levels. This might be the craziest idea. It wouldn't be hard to get a Vorticons editor going, but merging it with Abiathar and its attachment to the Galaxy way would be very difficult. Then again, it would go a long way towards satisfying my vision of one program for all Keen modding ever.
In short? We shall see. Expect me when you see me.
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