Saturday, June 16, 2018

Need to adjust for faulty %egadict command

A user recently posted to Keen Modding about some trouble importing modified Keen 5 graphics with KeenGraph. KeenGraph's author showed up and determined that the problem is that CK5Patch's %egadict command (used to patch in KeenGraph's updated EGADICT) patches the file in at the wrong address. This issue can be worked around by manually specifying the address with %patchfile. I'll need to adjust Abiathar's patch generator to support special-case replacements for %egadict so that it can automatically write working patches for Keen 5.

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