Wednesday, August 6, 2014

FMod - v2.1

I did some work on Abiathar today, here are the results:

  • Infoplane Override is now an option under Edit instead of a tab in the New Project Wizard. This was done to reduce the length of the NPW and make it less confusing for new users.
  • There's a new dialog under Edit: Color Mappings. It allows you to, well, remap the EGA colors to use a different palette in the editor. It even applies to bitmaps.
  • Colors have been tweaked very slightly to appear exactly as they do in-game. (Wikipedia's article on the EGA palette, which I had used to write Abiathar's loader, had incorrect values.)
  • Bio Menace templates have been added to the New Project Wizard.
These changes were released as v2.1, including yesterday's Level Inspector tweaks.

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