While investigating a tileinfo problem today, I noticed a UI inconsistency in Abiathar's Tile Property Modifier. A few releases back, I went through the Level Inspector's messages and made sure it complies with the user's number format preferences. Apparently I missed the inspection mode of the TPM, though, because it's warning messages always show tile IDs in decimal. That discrepancy makes it very difficult to find the tiles that it's referring to because most people (including myself) cannot quickly convert arbitrary numbers from decimal to hexadecimal.
The Tile Property Modifier now uses the recommended Abiathar API method (GetNumberDisplay) to format the tile IDs.
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