Friday, May 29, 2015

FMod - v2.5.5

Yesterday while helping a new modder with Abiathar I discovered two bugs: the ADEPS file would stop being recognized if there were blank lines in a list, and that bitmap files were held open as long as Abiathar ran. Today I fixed these issues, plus three more:

  • The New Project Wizard no longer erases the value of BackTileCount and ForeTileCount when EGA loading is disabled (wasn't a super horrible problem, but inconvenient)
  • The auto-generated, compiled patch files are now formatted nicer. Before, they looked a little strange due to the random-looking placement of blank lines.
  • The tool information text for the Paster and Essential Manipulator is now updated properly when the Palette Copier is used. This problem was only caught after I had released the previous fixes as v2.5.4, so I had to put up a v2.5.5 to address this. (Thorough testing is important!)

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