Thursday, August 1, 2013

NetBLAM - All the Pre-Game

Amid recording, editing, and uploading YouTube videos, I actually finished all the pre-game stuff for NetBLAM.  Only 11 different types of packets have been defined so far (though one of them is kind of has two purposes and a different two could easily be merged).  Today, I added functionality to give players a choice of which of two characters to be.  The server can also randomly assign roles based on the number of players.  I still need to work out some glitches that cause InvalidOperationException when a client writes a bad packet.  Also, the pre-game status label tends to only update for game admins.

The PreGame dialog and player list

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