The PreGame dialog and player list |
Various technical articles, IT-related tutorials, software information, and development journals
Thursday, August 1, 2013
NetBLAM - All the Pre-Game
Amid recording, editing, and uploading YouTube videos, I actually finished all the pre-game stuff for NetBLAM. Only 11 different types of packets have been defined so far (though one of them is kind of has two purposes and a different two could easily be merged). Today, I added functionality to give players a choice of which of two characters to be. The server can also randomly assign roles based on the number of players. I still need to work out some glitches that cause InvalidOperationException when a client writes a bad packet. Also, the pre-game status label tends to only update for game admins.
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