Thursday, July 24, 2014

FMod - Change Everything

Today was another one of those talk-with-important-community-modders-and-implement-everything-they-say day! This time, Gridlock caught me on IRC in addition to sending me a message on the PCKF. The following changes and additions ensued:

  • Pressing a tool's shortcut key while it's active now acts as a toggle, turning it off and switching back to the default tool.
  • Pressing the space bar opens the previous tileset in addition to closing an open one.
  • The Y offset in the tile palette is remembered until a different palette is opened.
  • The Tile Instance Locator now allows placing tiles.
  • Plane state labels change font and color depending on the represented plane state (to provide multiple and faster means for recognition of the plane state, which is critical while designing).
  • A render-crash bug with Assimilate Infoplane mode is fixed.
  • Assimilate Infoplane mode no longer disables the infoplane palette. Multiple selection in that mode on the combined foreground tileset has been removed.
  • The legacy Dependency Collector no longer appears as an option in the New Project Wizard unless a config option is changed (ShowAdvancedMenuOptions/LegacyDepsCollector).
  • Lots of texts in the New Project Wizard have been changed to make it easier for new/unfamiliar users. Explanatory text has been added for the radio buttons.
  • A leaked file handle bug concerning Infoplane Override was fixed.
  • Tile Instance Locator and Tile Instance Remapper were given shortcut keys.
  • Undo's shortcut was changed from Control+Z to Z.
  • Palette Copier's shortcut key was changed from X to C, in consistency with the normal Copier.
A Back button for the New Project Wizard has been requested, and would probably be very useful. I'll get to that soon, hopefully.

Also, I replaced the cheap-looking default background image (the one with the Fleex and my name) with something much more impressive:

No comments:

Post a Comment